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FAST TRACK COURSES

Arena Animation College offers quick short courses exclusively for graduates to help them gain or enhance their skills in animation, VFX, graphics & web designing, broadcast, and multimedia. When you apply & appear for a job interview, you need to showcase job skills. These courses are ideal for you to get your first job, quickly.

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Nuke

Nuke is a node-based digital compositing and visual effects application first developed by Digital Domain, and used for television and film post-production. Nuke is available for Microsoft Windows 7, OS X 10.9, Red Hat Enterprise Linux 5, and newer versions of these operating systems.

After effect

Adobe After Effects is a digital visual effects, motion graphics, and compositing application developed by Adobe Inc., and used in the post-production process of film making, video games and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation.

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Premier Pro

Adobe Premiere Pro is a timeline-based and non-linear video editing software application developed by Adobe Inc. and published as part of the Adobe Creative Cloud licensing program. First launched in 2003, Adobe Premiere Pro is a successor of Adobe Premiere. 

Photoshop

Adobe Photoshop is a raster graphics editor developed and published by Adobe Inc. for Windows and macOS. It was originally created in 1987 by Thomas and John Knoll. Since then, the software has become the most used tool for professional digital art, especially in raster graphics editing.

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HTML

The HyperText Markup Language or HTML is the standard markup language for documents designed to be displayed in a web browser. It is often assisted by technologies such as Cascading Style Sheets and scripting languages such as JavaScript. 

Java

Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible.

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CSS

Cascading Style Sheets is a style sheet language used for describing the presentation of a document written in a markup language such as HTML or XML. CSS is a cornerstone technology of the World Wide Web, alongside HTML and JavaScript.

PHP

PHP (Hypertext Preprocessor) is known as a general-purpose scripting language that can be used to develop dynamic and interactive websites. It was among the first server-side languages that could be embedded into HTML, making it easier to add functionality to web pages without needing to call external files for data.

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Houdini

Houdini is a 3D animation software application developed by Toronto-based SideFX, who adapted it from the PRISMS suite of procedural generation software tools. The procedural tools are used to produce different effects such as complex reflections, animations and particles system.

Blender

Blender is a free and open-source 3D computer graphics software tool set used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games. 

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Illustrator

Adobe Illustrator is a vector graphics editor and design program developed and marketed by Adobe Inc. Originally designed for the Apple Macintosh, development of Adobe Illustrator began in 1985. Along with Creative Cloud, Illustrator CC was released.

CorelDraw

CorelDraw is a family of software programs used for editing vector graphics, illustration and design. Vector graphics are created in graphics packages and consist of objects.

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Modelling with Maya

Maya is a popular 3D computer graphics program used by both professionals and hobbyists alike. It is capable of animation, modeling, sculpting, simulation, and rendering realistic objects and characters, interactive scenes, and exciting effects

Shading & Lighting

Shading & Lighting refers to the depiction of depth perception in 3D models (within the field of 3D computer graphics) or illustrations (in visual art) by varying the level of darkness.

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Rigging & Animation

Rigging is just one part of the wider animation process. The creation of a character is normally the first section, followed by the rigging of it. Then after a rig is applied the character or model can be edited and animated. The main difference is that rigging is a process within the larger animation project.

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